SYNOPSIS

void exit( object ob)

DESCRIPTION

This function was used in compat mode drivers in context with moving objects. Nowadays objects are moved by means of the move_object(H) hooks, and use of this lfun is up to the mudlib.

This function was called in the old environment everytime a living object ob leaves it.

this_player(E) will return a random value, don’t use it at this point.

Warning

An error in this function will leave the player stranded in the current room until the next reboot.

SEE ALSO

init(A)