DESCRIPTION¶
Puts str
in the table of shared strings of the game.
If the string is used by several variables/objects this saves memory. Keys of alists and mappings are always shared strings.
In LDMud 3.3, this function is no longer necessary: strings are shared as much as possible anyway, and the driver automatically converts untabled strings into tabled strings after some time.
HISTORY¶
- introduced (3.2.6) – following a suggestion from Tubmud.
- deprecated (3.3.531) – This function is no longer necessary because strings are shared as much as possible anyway, and the driver automatically converts untabled strings into tabled strings after some time.