DESCRIPTION¶
Returns the name of the program of obj
, resp. the name of the program of the current object if obj
is omitted.
The returned name is usually the name from which the blueprint of obj
was compiled (the ‘load name’), but changes if an object replaces its programs with the replace_program
(E).
As a special case, if obj
is passed as 0, the function will return 0.
The name always ends in ‘.c’. It starts with a ‘/’ unless the driver is running in __COMPAT_MODE__
.
Warning
This efun swaps in the program if it is swapped out.
USAGE¶
object o;
o = clone_object("/std/thing");
write(program_name(o)); // writes "/std/thing.c" in !compat mode
// and "std/thing.c" in compat mode
HISTORY¶
- introduced (3.2.6)
- changed (3.2.9) – allowed a 0 argument.